Naya Value Town

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Naya

Commander (1)

1x Atla Palani, Nest Tender

Land (38)

1x Ancient Tomb
1x Arcane Lighthouse
1x Command Tower
7x Forest
1x Gaea's Cradle
1x Homeward Path
1x Jungle Shrine
1x Kessig Wolf Run
6x Mountain
6x Plains
1x Plateau
1x Rootbound Crag
1x Scalding Tarn
1x Sheltered Thicket
1x Stomping Ground
1x Sunpetal Grove
1x Taiga
1x Temple Garden
1x Temple of the False God
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills

Creature (21)

1x Avenger of Zendikar
1x Blazing Archon
1x Craterhoof Behemoth
1x Dragonlord Dromoka
1x Etali, Primal Storm
1x Eternal Witness
1x Felidar Sovereign
1x Goblin Rabblemaster
1x Godsire
1x Gruul Ragebeast
1x Legion Warboss
1x Moldgraf Monstrosity
1x Nesting Dragon
1x Ohran Frostfang
1x Omnath, Locus of Rage
1x Purphoros, God of the Forge
1x Rith, the Awakener
1x Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence
1x Trostani, Selesnya's Voice
1x Zacama, Primal Calamity
1x Zetalpa, Primal Dawn

Enchantment (14)

1x Ajani's Welcome
1x Anointed Procession
1x Aura Shards
1x Cryptolith Rite
1x Darksteel Mutation
1x Earthcraft
1x Fervor
1x Growing Ranks
1x Mirari's Wake
1x Overwhelming Splendor
1x Rhythm of the Wild
1x Sandwurm Convergence
1x Song of the Dryads
1x Squirrel Nest

Instant (11)

1x Arachnogenesis
1x Beast Within
1x Bind
1x Leave / Chance
1x Master Warcraft
1x Orim's Chant
1x Red Elemental Blast
1x Riot Control
1x Silence
1x Sundering Growth
1x Teferi's Protection

Sorcery (8)

1x Appeal / Authority
1x Cultivate
1x End Hostilities
1x Kodama's Reach
1x Phyrexian Rebirth
1x Titanic Ultimatum
1x Traverse the Outlands
1x Triumph of the Hordes

Artifact (3)

1x Hammer of Purphoros
1x Lightning Greaves
1x Skullclamp

Planeswalker (4)

1x Garruk, Primal Hunter
1x Huatli, Radiant Champion
1x Nissa, Voice of Zendikar
1x Xenagos, the Reveler

Large creatures. Lot's of disruptive and unexpected instants. Very good synergistic value between cards.

This deck is versatile and has many lines of play. Putting down Atla Palani, Nest Tender and dropping a few eggs is usually a good start. Try to keep the eggs alive until a board wipe happens and you should get a few large creatures while everyone else has no creatures.

Purphoros, God of the Forge or Aura Shards paired with Goblin Rabblemaster, Legion Warboss, or any of the several token generating will generally be bad news for your opponents. Earthcraft alone is excellent for mana ramp and Earthcraft + Squirrel Nest creates infinite Squirrel tokens.

Bombs like Omnath, Locus of Rage, Zacama, Primal Calamity, Rith, the Awakener, can quickly to the game to your favor if used correctly. Casting Craterhoof Behemoth or Triumph of the Hordes usually win games on the spot.

Cast Silence or Orim's Chant on your turn to protect a win condition, or during your opponents upkeep to make them skip their turn. Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence flips to make excellant creature protection. Be mindful of total creature counts for things like Arachnogenesis or Fumigate.